Clothing | World Objects | Weapons | Tools

Clothing

Non-Combat

  • Casual clothing
  • Formal clothing
  • Clothes that can affect a Quest NPC (inspire, indimidate, influence) to increase chance for desired outcome.
  • Surcoat or Tabards to wear over armor, which can be woven with patterns or an emblem.

Armor

  • More styles

Head Gear

  • More styles

Cloaks

  • More standard cloak designs such as Plain, Vertical Two-tone, and others.
  • /hood command to put hooded cloaks up or down

Back Slot

  • Quiver for archers for appearance only. Appears on back when player equips a bow.
  • Visible pack for appearance only.

Disguises

  • Players can don disguises to temporarily slip past goblins and outlaws.
  • Disguises have a limited lifespan. When the timer runs out, the monsters notice something is amiss and will challenge or attack you.

Make a Suggestion

 
jeffmcdowall.com - site by Hayoo