Clothing
Non-Combat
- Casual clothing

- Formal clothing

- Clothes that can affect a Quest NPC (inspire, indimidate, influence) to increase chance for desired outcome.
- Surcoat or Tabards to wear over armor, which can be woven with patterns or an emblem.

Armor
- More styles

Head Gear
- More styles

Cloaks
- More standard cloak designs such as Plain, Vertical Two-tone, and others.
- /hood command to put hooded cloaks up or down
Back Slot
- Quiver for archers for appearance only. Appears on back when player equips a bow.

- Visible pack for appearance only.
Disguises
- Players can don disguises to temporarily slip past goblins and outlaws.
- Disguises have a limited lifespan. When the timer runs out, the monsters notice something is amiss and will challenge or attack you.
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